If you do experience big differences since version 1.7.1.1, then don't hesitate with contacting us with detailed information about the scenario, so it is possible for us to reproduce and fix.
Bugfixes
- Bug [2077512] - Bug in RobotPeer.updateMovement? Robocode was not moving 100% according to it's own rules. Now it is.
- Bug [2740708] - Fair Play! With two identical robots in a battle against each other, the first robots was much more likely to win, which was not fair.
- Bug [2779557] - Client tries to remove all participants. When RoboRumble, TeamRumble, and/or MeleeRumble downloaded the participants list and did not receive a HTTP_OK or an empty list, the participants list was emptied. This caused problems with the RoboRumble server.
- Bug [2785448] - Wrong file path used for development bots. Added option -DALWAYSUSECACHEFORDATA for anyone who liked it better.
- Bug [2785456] - Melee rumble doesn't use "smart battles" (aka. priority battles). Thanks goes to Jerome Lavigne aka. Darkcanuck for this fix.
- Fixed several ArrayOutOfBoundsExceptions occurring when starting a battle with fewer robots than a battle just played with more robots.
Changes for RoboRumble
- The participants URL for RoboRumble, MeleeRumble, and TeamRumble have been updated to use the participant lists from the new RoboWiki:
- RoboRumble: http://robowiki.net/w/index.php?title=RoboRumble/Participants
- MeleeRumble: http://robowiki.net/w/index.php?title=RoboRumble/Participants/Melee
- TeamRumble: http://robowiki.net/w/index.php?title=RoboRumble/Participants/Teams
Other changes
Download Robocode 1.7.1.2 Beta from here
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